VTK  9.2.5
vtkTextureMapToSphere.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTextureMapToSphere.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
76 #ifndef vtkTextureMapToSphere_h
77 #define vtkTextureMapToSphere_h
78 
79 #include "vtkDataSetAlgorithm.h"
80 #include "vtkFiltersTextureModule.h" // For export macro
81 
82 class vtkDataSet;
83 
84 class VTKFILTERSTEXTURE_EXPORT vtkTextureMapToSphere : public vtkDataSetAlgorithm
85 {
86 public:
88  void PrintSelf(ostream& os, vtkIndent indent) override;
89 
95 
97 
100  vtkSetVector3Macro(Center, double);
101  vtkGetVectorMacro(Center, double, 3);
103 
105 
109  vtkSetMacro(AutomaticSphereGeneration, vtkTypeBool);
110  vtkGetMacro(AutomaticSphereGeneration, vtkTypeBool);
111  vtkBooleanMacro(AutomaticSphereGeneration, vtkTypeBool);
113 
115 
121  vtkSetMacro(PreventSeam, vtkTypeBool);
122  vtkGetMacro(PreventSeam, vtkTypeBool);
123  vtkBooleanMacro(PreventSeam, vtkTypeBool);
125 
126  /*
127  * Computes the center point of the data set if AutomaticSphereGeneration is set to true.
128  */
129  virtual void ComputeCenter(vtkDataSet* input);
130 
131 protected:
133  ~vtkTextureMapToSphere() override = default;
134 
136 
137  double Center[3];
140 
141 private:
143  void operator=(const vtkTextureMapToSphere&) = delete;
144 };
145 
146 #endif
Superclass for algorithms that produce output of the same type as input.
abstract class to specify dataset behavior
Definition: vtkDataSet.h:172
a simple class to control print indentation
Definition: vtkIndent.h:119
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
generate texture coordinates by mapping points to sphere
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void ComputeCenter(vtkDataSet *input)
~vtkTextureMapToSphere() override=default
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
This is called within ProcessRequest when a request asks the algorithm to do its work.
static vtkTextureMapToSphere * New()
Create object with Center (0,0,0) and the PreventSeam ivar is set to true.
int vtkTypeBool
Definition: vtkABI.h:69