VTK  9.2.5
vtkActor2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkActor2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
144 #ifndef vtkActor2D_h
145 #define vtkActor2D_h
146 
147 #include "vtkCoordinate.h" // For vtkViewportCoordinateMacro
148 #include "vtkProp.h"
149 #include "vtkRenderingCoreModule.h" // For export macro
150 
151 class vtkMapper2D;
152 class vtkProperty2D;
153 
154 class VTKRENDERINGCORE_EXPORT vtkActor2D : public vtkProp
155 {
156 public:
157  void PrintSelf(ostream& os, vtkIndent indent) override;
158  vtkTypeMacro(vtkActor2D, vtkProp);
159 
165  static vtkActor2D* New();
166 
168 
171  int RenderOverlay(vtkViewport* viewport) override;
172  int RenderOpaqueGeometry(vtkViewport* viewport) override;
175 
180 
182 
185  virtual void SetMapper(vtkMapper2D* mapper);
186  vtkGetObjectMacro(Mapper, vtkMapper2D);
188 
190 
193  vtkSetMacro(LayerNumber, int);
194  vtkGetMacro(LayerNumber, int);
196 
202 
206  virtual void SetProperty(vtkProperty2D*);
207 
209 
214  vtkViewportCoordinateMacro(Position);
216 
220  void SetDisplayPosition(int, int);
221 
223 
229  vtkViewportCoordinateMacro(Position2);
231 
233 
238  void SetWidth(double w);
239  double GetWidth();
240  void SetHeight(double h);
241  double GetHeight();
243 
247  vtkMTimeType GetMTime() override;
248 
254  void GetActors2D(vtkPropCollection* pc) override;
255 
259  void ShallowCopy(vtkProp* prop) override;
260 
267 
273  virtual vtkCoordinate* GetActualPositionCoordinate(void) { return this->PositionCoordinate; }
274 
280  virtual vtkCoordinate* GetActualPosition2Coordinate(void) { return this->Position2Coordinate; }
281 
282 protected:
284  ~vtkActor2D() override;
285 
291 
292 private:
293  vtkActor2D(const vtkActor2D&) = delete;
294  void operator=(const vtkActor2D&) = delete;
295 };
296 
297 #endif
a actor that draws 2D data
Definition: vtkActor2D.h:155
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkCoordinate * PositionCoordinate
Definition: vtkActor2D.h:289
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkMTimeType GetMTime() override
Return this objects MTime.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkProperty2D * Property
Definition: vtkActor2D.h:288
int LayerNumber
Definition: vtkActor2D.h:287
~vtkActor2D() override
virtual vtkCoordinate * GetActualPositionCoordinate(void)
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition: vtkActor2D.h:273
double GetHeight()
Set/Get the height and width of the Actor2D.
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void SetWidth(double w)
Set/Get the height and width of the Actor2D.
vtkMapper2D * Mapper
Definition: vtkActor2D.h:286
vtkProperty2D * GetProperty()
Returns this actor's vtkProperty2D.
virtual void SetProperty(vtkProperty2D *)
Set this vtkProp's vtkProperty2D.
vtkCoordinate * Position2Coordinate
Definition: vtkActor2D.h:290
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetHeight(double h)
Set/Get the height and width of the Actor2D.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
void GetActors2D(vtkPropCollection *pc) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
double GetWidth()
Set/Get the height and width of the Actor2D.
virtual void SetMapper(vtkMapper2D *mapper)
Set/Get the vtkMapper2D which defines the data to be drawn.
virtual vtkCoordinate * GetActualPosition2Coordinate(void)
Return the actual vtkCoordinate reference that the mapper should use to position the actor.
Definition: vtkActor2D.h:280
void SetDisplayPosition(int, int)
Set the Prop2D's position in display coordinates.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Definition: vtkIndent.h:119
abstract class specifies interface for objects which render 2D actors
Definition: vtkMapper2D.h:36
an ordered list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:76
represent surface properties of a 2D image
Computes the portion of a dataset which is inside a selection.
abstract specification for Viewports
Definition: vtkViewport.h:56
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
int vtkTypeBool
Definition: vtkABI.h:69
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287